2015-03-31: News from the OSPS research project
Added contribution from the OSPS project in the home page.
2014-3-18: Live Capturing Streaming
What is it?
PeerStreamer is an open source P2P Media Streaming framework written in C, developed as part of the NAPA-WINE European research project. It includes a streaming engine for the efficient distribution of media streams, a source application for the creation of channels and a player applications to visualize the streams. To the best of our knowledge, PeerStreamer is unique among other similar applications for at least three reasons:
- open source development
- fast and efficient code
- network awareness and friendliness
- digests almost any media format
- configurable chunking engine
- configurable topology module
- streaming engine with several streaming protocols (push/pull/negotiation based)
- configurable chunk/peer scheduler
- ALTO (Application-Layer Traffic Optimization) support
PeerStreamer has several incarnations for various target audiences:
- Users: download binaries or source code from our dedicated download page
- Developers: source code is available from git repositories. Consult the development page for more details
- Researchers: check out streamers implementing various state-of-the-art streaming algorithms from literature at our research page. Related publication are also available here
A research project, Open Source P2P Streaming, has been conducted in order to adapt PeerStreamer to best suite even in Wireless Community Network environment.
Various features of PeerStreamer have been presented with live demos at the following venues: